Summary
Overview
Work History
Education
Skills
Recommendations
Timeline
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Calvin Verhoolen

Senior/Expert 3D Character Artist
Berlin

Summary

I am a 3D Character Artist with over 25 years of experience in developing games for multiple platforms and styles. As a team player I like helping peers to reach the best possible results.

LinkedIn: https://www.linkedin.com/in/calvin-verhoolen-5b13a32/

Artstation: https://www.artstation.com/calvinverhoolen

Overview

27
27
years of professional experience

Work History

Expert (Principal) Character Artist

Ubisoft
05.2022 - Current
  • Pipeline documentation and housekeeping
  • Supporting Art Direction to refine style and visual language
  • Mentoring co-workers and outsource partners in implementing assets and learning pipeline
  • Giving feedback to in-house colleagues and outsource partners

Senior Character Artist

Ubisoft
04.2019 - 05.2022
  • FarCry6: Creating player skins
  • Riders Republic: Working on some player and NPC assets
  • The Settlers - New Allies: Working on militarily units of the Maru tribe

Lead 3D Character Artist

Staramba
01.2018 - 03.2019
  • Recruiting, guiding and mentoring a team of 7 artists to develop high quality realistic AAA characters.
  • Pipeline setup, documentation and maintenance for AAA character production.
  • Creating a learning platform and training peers to foster a knowledge sharing environment.
  • Helping people to grow their strengths and learn new tools and workflows.
  • Prioritization and planning tasks with the team and product management
  • Raising level of quality and maintaining technical feasibility of the character department.
  • Quality assurance through asset quality reviews in-house and in outsourcing.

Senior Character Artist

Wooga GmbH
3 2016 - 12.2017
  • Projects: Warlords (iOS/Android), Tropicats (iOS/Androind)
  • Created numerous stylized character models of humans and animals optimized for mobile platforms
  • Worked closely with the A.D. to find a benchmark and helped with visual development of the characters.

Senior Character Artist

Bigpoint GmbH
09.2016 - 02.2017
  • Project: Game of Thrones (PC)

Senior Character Artist

Yager Development GmbH
04.2008 - 03.2016
  • Projects: SpecOps-TheLine, Dead Island 2 (XBox/Playstation/PC)
  • Character Art creation to highest AAA industry standards (PBShading, Marvelous D. etc.)
  • Creating benchmark characters
  • Planning, scheduling and management of character production
  • Creation, optimization and maintenance of character production pipelines and workflows
  • Help establishing character systems in Unreal like Mix&Match, destruction, dismemberment
  • Setup, maintenance and execution of outsourcing pipelines
  • Mentoring of peers to become senior artists

Character Artist

Climax Group
10.2007 - 04.2008
  • Project: Silent Hill Origins (Playstation 2)
  • Giving Feedback to outsource partners

Character Artist, Environment Artist

Eurocom Development Ltd.
02.2000 - 10.2007
  • Projects: Pirates Of The Caribbean - At Worlds End (XBox360/PS3), James Bond - Nightfire (Playstation 2 / XBox), James Bond - The World Is Not Enough (Nintendo 64)

Freelance 2D Artist/UI Artist

Greencode GmbH
01.1999 - 01.2000
  • Project: Kicker Fussball Manager

Freelance 2D Character Artist/Animator

Kainai Entertainment
01.1997 - 01.2000
  • Project: Juicytown

Education

Artistic Anatomy for Digital Artists -

Escape Studios London
London

Realtime Hair For Games (Johan Lithval) -

CGMA
Online
04.2001 -

Skills

  • Job Skills

  • Character Modeling (sculpting organic and hard surface forms)

  • Anatomy knowledge (human and animal anatomy)

  • Lowpoly Modeling & UV Mapping

  • Texturing/Surfacing (Handpainted and PBR)

  • Cloth Simulation (Marvelous Designer)

  • Hair and Fur creation for games

  • Replicating shading and materials in engine

  • Outsource management

  • Workflow development, optimization and maintenance

  • Good drawing skills

  • Software Skills:

  • ZBrush

  • Marvelous Designer

  • Maya

  • Substance Painter

  • Photoshop

  • Unreal Engine (4&5)

  • MarmoSet Toolbag

  • Language skills:

  • English

  • German

Recommendations

http://www.linkedin.com/pub/calvin-verhoolen/2/3a3/5b1

Timeline

Expert (Principal) Character Artist

Ubisoft
05.2022 - Current

Senior Character Artist

Ubisoft
04.2019 - 05.2022

Lead 3D Character Artist

Staramba
01.2018 - 03.2019

Senior Character Artist

Bigpoint GmbH
09.2016 - 02.2017

Senior Character Artist

Yager Development GmbH
04.2008 - 03.2016

Character Artist

Climax Group
10.2007 - 04.2008

Realtime Hair For Games (Johan Lithval) -

CGMA
04.2001 -

Character Artist, Environment Artist

Eurocom Development Ltd.
02.2000 - 10.2007

Freelance 2D Artist/UI Artist

Greencode GmbH
01.1999 - 01.2000

Freelance 2D Character Artist/Animator

Kainai Entertainment
01.1997 - 01.2000

Senior Character Artist

Wooga GmbH
3 2016 - 12.2017

Artistic Anatomy for Digital Artists -

Escape Studios London
Calvin VerhoolenSenior/Expert 3D Character Artist