Passionate game designer with a strong technical background and broad familiarity with all facets of game development. I can independently come up a new feature, prototype it myself, then carry it through to release by effectively communicating with artists and developers.
Indie Game Demo "Antisuns"
Genre: Turn-Based Tactical Roguelike; Platforms: Windows, macOS, Linux
Live Service Game "Tactical Strike" (previously known as "Zula Mobile")
Genre: Multiplayer Tactical FPS; Platforms: Android, iOS
Live Service Game "Goodgame Empire" (on mobile: "Empire: Four Kingdoms")
Genre: Strategy/Management MMO; Platforms: Web Browser, Android, iOS
Used Java & SQL to develop game server logic & database access