Aspiring Software Engineer who has skills excelling in problem-solving, time management, and teamwork. Demonstrates adaptability and attention to detail across various tasks, from game development to full stack development, ensuring efficiency and satisfaction. Proficient in Java and Python, with near proficiency in Chinese, ready to drive innovative software solutions and contribute to future technological advancements.
· Made 3 mods for various games with at least 1000 downloads for each
· Listened to player feedback and improved on each one to make sure they were each balanced and polished
· Garnered attention from certain large youtubers and content creators on the games I have made content in.
· Allowed me to adapt to different codebases easily due to the different natures of each game I've developed mods for.
By collaborating and managing a team managed to build an amazing player experience through ROBLOX.
· The game peaked at around 568,000 total players
· Designed and programmed various game features, such as AI behavior and player controls.
· Worked on multiplayer functionality and integration of in-app purchases for gaming applications.
· Participated in playtesting sessions and gathered feedback for iterative game development.
· Utilizing the premade ROBLOX Studio the team used Lua code to create the basis for the game, the modelers used Blender to create the models, and were rigged in engine.