Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Taisia Malakhova

Game Design Student | 3D/2D Artist | Animation Creator
Berlin, DE

Summary

Currently, I am a Game Design student at the University of Europe for Applied Sciences in Berlin. I am 19 years old and I am from Russia. My journey into Game Design began almost 2 years ago. Before that, I had been a professional dancer for 12 years. Over time, I became fascinated by the IT world, which led me to explore programming, mathematics, and other technical fields. However, learning informatics was not enough for me, because I wanted to find a way to merge my technical skills with creativity. For my whole life, I've been drawn to different forms of art: I play piano, sing and record covers, love creative makeup, I am interested in painting and poetry, and also have a big background in the dancing industry. Therefore, when I learned about Game Design, it seemed like the perfect field for me, since it combines both technical skills and artistic expression. Every day I feel more confident about the choice I've made. There is still a lot to explore and learn about game development and my interests as a game designer, but I already know that I want to grow in this industry and share my ideas with people through the art of games.

Overview

2
2
years of professional experience
3
3
Languages

Work History

Non-Profit Project Contributor

Devolution
10.2024 - Current

Role: Events, Social Media and PR Team Lead

Social Media Strategy:

  • Developed the overall social media strategy for 3 social media accounts.
  • Adjust and improve this strategy depending on the audience's reaction.

Task & Team Management:

  • Distribute tasks among team members based on their preferences and team's needs.
  • Created a structured timeline for all tasks, update this timeline twice a week.
  • Organize meetings for the team.

Content Planning & Creation:

  • Designed timetable of the post, update this timetable frequently.
  • Gather materials for content (videos, images, interviews, etc.).
  • Edit and cut videos.

Exhibition Planning & Visual Content:

  • Prepare a strategy for future "Devolution" exhibitions.
  • Handle the process of creating a visual content to be showcased at exhibitions.

A big part of information is related to the future plans and releases of the "Devolution" project, therefore the information is private and I can't talk about it in details.

Game Development Projects

University of Europe For Applied Sciences
10.2023 - Current

1. InBetween 2. Medieval 21 3. (Don't) Lie

During my studies the university I have worked on over 15 Game Development Projects and here are some of them.

Genre: Local Multiplayer.

Game Engine: Unity.

My contributions:

  • 3D Characters Design.
  • 3D Animation.
  • Main Menu (Attic) Design.
  • Environment Design.
  • Level Design.

Link: https://fufaaykaa.itch.io/inbetween


Genre: Strategy Card Game.

Game Engine: Unity.

My contributions:

  • 2D Characters Design.
  • 2D Environment Design.
  • 2D Animation.
  • UI Design.
  • Lightning Design.
  • Sound Design.

Link: https://fufaaykaa.itch.io/medieval-21


Genre: Strategy Narrative Game.

Game Engine: Unity.

My contributions:

  • 3D Modeling and Texturing.
  • 3D Animation.
  • Sound Design.
  • Coding for script-based animations.

Link: https://gurlcave.itch.io/dont-lie

Exhibiting My Own Game

Amaze Festival
05.2025 - 05.2025

Game Production & Exhibition:

  • Designed and developed an original game "InBetween", successfully selected for the "Open Screen" session at the "Amaze" festival.
  • Managed technical logistics: Hardware setup, build optimization, and on-site troubleshooting.
  • Created branded merchandise: Stickers, T-shirts, and business cards to enhance player engagement.

Audience & Community Building:

  • Showcased the game directly to players, gathering live feedback and analytics.
  • Promoted the project through Social Media.

Volunteer

Amaze Festival
05.2025 - 05.2025

Material Procurement:

  • Managed inventory needs, sourced materials, and purchased supplies within budget constraints.
  • Communicated with vendors and team members to secure necessary exhibition resources.

Visual Design & Physical Setup:

  • Assisted in designing the exhibition’s visual concept, including color schemes, signage, and poster graphics.
    Hands-on contribution: painted, assembled, and constructed exhibition stations and displays.

Task & Team Coordination:

  • Organized workflows by delegating tasks and tracking progress to meet deadlines.

PR & Social Media Management:

  • Filmed/edited behind-the-scenes content for Instagram/Bluesky/Mastodon.
  • Wrote and scheduled social media posts (event announcements, exhibition description, etc).

Volunteer

Games Ground Festival
11.2024 - 11.2024
  • Assisted in planning and executing festival events, ensuring smooth operations and visitors satisfaction.
  • Helped to design informational booths, optimizing visitor engagement
  • Managed and organized important data to ensure the successful execution of the festival's closing day event.
  • Used strong communication skills to guide visitors of the festival and explain key information.
  • Collaborated with teammates and mentors to maximize workflow efficiency.
  • Mentored new volunteers, fostering productive and supportive team environment.

Education

Bachelor of Arts - Game Design

University of Europe For Applied Sciences
Berlin, Germany
04.2001 -

Skills

Hard Skills:

  • 3D Modeling and Animation
  • 2D Art and Animation
  • Level Design

Coding

  • Game Documentation

Soft Skills:

  • Fast Decision Making
  • Team collaboration
  • Creative Problem-Solving
  • Constructive Feedback Reception

Timeline

Exhibiting My Own Game

Amaze Festival
05.2025 - 05.2025

Volunteer

Amaze Festival
05.2025 - 05.2025

Volunteer

Games Ground Festival
11.2024 - 11.2024

Non-Profit Project Contributor

Devolution
10.2024 - Current

Game Development Projects

University of Europe For Applied Sciences
10.2023 - Current

Bachelor of Arts - Game Design

University of Europe For Applied Sciences
04.2001 -
Taisia MalakhovaGame Design Student | 3D/2D Artist | Animation Creator