Summary
Overview
Work History
Education
Skills
Software
Work Availability
Timeline
Yavuz Üngör

Yavuz Üngör

Junior Character Artist
Hannover

Summary

Hardworking and passionate job seeker with strong organizational skills eager to secure entry-level Character Artist position. Ready to help team achieve company goals. To seek and maintain full-time position that offers professional challenges utilizing interpersonal skills, excellent time management and problem-solving skills.

Overview

19
19
years of professional experience
8
8
years of post-secondary education
3
3
Languages

Work History

2D/3D Artist

Freelance
Hannover
07.2016 - Current
  • Created sequences under tight deadlines and seamlessly integrated with other components.
  • Collaborated with other animators to create coherent images within scenes.
  • Worked alongside writers and producers to create unique designs to translate artistic vision into visual medium.
  • Developed storyboards outlining animation plans.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Used Blender to create over 50 characters with full range of emotions and movement.
  • Combined technical and artistic abilities to accomplish challenging animation objectives.
  • Built upon existing character animation to develop over 50 new stories.
  • Created cartoon characters with appropriate textures, shadows and features.
  • Proved successful working within tight deadlines and a fast-paced environment.
  • Paid attention to detail while completing assignments.
  • Created a bunch of cartoon animations for Youtube Channels.
  • Used Blender and After Effects to create realistic visuals for Commercials.

3D Artist

Linienflug-Design GmbH
Hannover
09.2011 - 06.2016
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Resolved technical issues relating to rendering, streaming and memory management and supported comprehensive troubleshooting.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Conceptualized compelling 3D animations, visual effects and motion graphics for logos, symbols, backgrounds and special features.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Matched output to information obtained from the director.
  • Collaborated with other animators to create coherent images within scenes.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Combined technical and artistic abilities to accomplish challenging animation objectives.
  • Created sequences under tight deadlines and seamlessly integrated with other components.
  • Built upon existing character animation to develop over 30 new stories.
  • Created lifelike characters with appropriate textures, shadows and features.
  • Used Cinema4D to create over 20 realistic characters with full range of emotions and movement.
  • Conducted modeling and texture optimization for 3D applications.

2D Animator and Character Designer

Cyoshi Crucial GmbH
Hannover
04.2004 - 01.2007
  • Built upon existing character animation to develop over new stories.
  • Combined technical and artistic abilities to accomplish challenging animation objectives.
  • Worked alongside writers and producers to create unique designs to translate artistic vision into visual medium.
  • Used Celaction to create over 10 realistic characters with full range of emotions and movement.
  • Built upon existing character animation to develop over 15 new stories.
  • Created sequences under tight deadlines and seamlessly integrated with other components.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Collaborated with other animators to create coherent images within scenes.

Education

Diploma - Communication Design For Multimedia

University of Applied Sciences And Arts, Hannover, Germany
09.2003 - 06.2011

Skills

Excellent Hand drawing skills

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Software

Zbrush

Blender

Cinema4D

Marmoset Toolbag

Photoshop

ToonBoom Harmony

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Timeline

2D/3D Artist - Freelance
07.2016 - Current
3D Artist - Linienflug-Design GmbH
09.2011 - 06.2016
2D Animator and Character Designer - Cyoshi Crucial GmbH
04.2004 - 01.2007
University of Applied Sciences And Arts - Diploma, Communication Design For Multimedia
09.2003 - 06.2011
Yavuz ÜngörJunior Character Artist