Summary
Overview
Work History
Education
Skills
Timeline
Generic

Yağız Tan Güneydaş

Game Designer
Yagiztan.itch.io/ ♦ Berlin,

Summary

Game Design student in my third semester, currently developing projects in Unity using C#, The projects I've developed are available on my itch.io profile.

Overview

2
2
Languages

Work History

Panic Phase

Solo Developer – 2D Action Platformer Prototype | Unity


Designed and developed a two-phase gameplay loop featuring score-based progression and time-limited escape mechanics.

Mechanic

Team Project - 3D Puzzle Adventure | Unity


Led narrative design and designed a puzzle that appears complex but leverages intuitive reasoning to guide players toward a satisfying sense of mastery.

Education

No Degree - Game Design

University of Europe For Applied Sciences
Berlin, Germany
04.2001 -

Skills

Game Design

Puzzle Design

Level Design

Unity (C# scripting)

Prototyping

Dependable and responsible

Timeline

No Degree - Game Design

University of Europe For Applied Sciences
04.2001 -

Panic Phase

Mechanic

Yağız Tan GüneydaşGame Designer