Knowledgeable professional with a background in video game prototypes and development. A driven Game Developer known for reporting on the design process to the appropriate stakeholders and debugging new and existing projects. Creative Game Developer with an eye for engaging, interactive experiences. A dedicated professional with more than 10 years of experience implementing various gameplay mechanics for multiple platforms. Also Highly experience in the Environment Design branche
Here is the translation of your business and work experience into English:
As a Co-Founder and Game Director at Emotions-Gaming, a division of Sagunitech, I bring a wealth of experience from my freelance career and projects with renowned companies such as Merck, Siemens AG, and Bosch. My expertise spans across various fields, where I have significantly contributed to the creation of major tasks closely related to my freelance journey. With the establishment of my own gaming studio, we have built a dynamic team of 30 members, continuously growing. Currently, we are developing the mobile game "Devomon: Callisto," which has even garnered recognition from Epic Games themselves. Our team has achieved AAA quality, and we are committed to continually reaching new heights.
Our specializations include:
A key part of our team is our partner company, Polyart Studio, which specializes in all our 3D modeling needs. This allows us to exceed the necessary talent in the field of Environment Design.
My personal journey began with Unreal Engine Environment Design, advancing my skills progressively from Unreal Engine 3 to UE4, and now, with over 8 years of experience in the field, I am highly proficient and capable of creating anything one can imagine.